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Re: Allocating outlets from NIB file
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Re: Allocating outlets from NIB file


  • Subject: Re: Allocating outlets from NIB file
  • From: Chris <email@hidden>
  • Date: Tue, 24 Jun 2008 22:49:48 +1000


Hi,

You should not be allocating either SpriteView or SpriteController if they are referred to in the NIB. (which is the normal case).

Instead you go to the File's Owner object in interface builder, and go to the Identity tab, and set the Class to be whatever class contains your loadNib statement. ONLY load the NIB, don't attempt to create windows, views or controllers. (Let's call this class that loads the NIB as class "A".). Now you add some outlets to class "A" called spriteView, spriteWIndow, spriteController or whatever else you need. Then in interface builder you connect these outlets of "File's Owner" to those objects. Now when you load the NIB, you'll have pointers to all the objects you care about in the same object that loaded the NIB.





On 24/06/2008, at 10:17 PM, Joseph Ayers wrote:

I am quite confounded with regard to how/when to allocate outlets which are classes existing as instances in
another class. Consider


@interface SpriteController : NSWindowController {
  IBOutlet  SpriteView* spriteView;
  IBOutlet  NSWindow* spriteWindow;
}

SpriteController* spriteController;

- (id)spriteWindow;
- (id)spriteView;
-(void)setSpriteView:(SpriteView*)view;
}

SpriteView is defined in another subclass as:

@interface SpriteView: NSView
{
  NSImage      *spriteImage;
}

SpriteController and SpriteView are defined and connected in the NIB

When I open the NIB with

-(void)loadSpriteController{
if (spriteController == NULL) {
spriteController = [[SpriteController alloc] init];
if (![NSBundle loadNibNamed:@"spriteWindow" owner:spriteController]) {
NSLog(@"Error loading SpriteController");}
else{
NSLog(@"SpriteController NIB Loaded"); }
}


}

spriteController gets a pointer, but spriteView is NIL. All subsequent messages to spriteView are
messages to NIL


How/where should I be allocating spriteView. I've tried adding:

  [self setSpriteView: [[SpriteView alloc] init]];

to loadSpriteController with no consequence. spriteView gets a pointer but

[[spriteController spriteView] drawRect:[[spriteController spriteWindow] bounds]];
does not get to drawRect


ja


--
Joseph Ayers, Professor
Department of Biology and
Marine Science Center
Northeastern University
East Point, Nahant, MA 01908
Phone (781) 581-7370 x309(office), x335(lab)
Cellular (617) 755-7523, FAX: (781) 581-6076 Boston Office 444RI, (617) 373-4044
eMail: email@hidden
http://www.neurotechnology.neu.edu/


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References: 
 >Allocating outlets from NIB file (From: Joseph Ayers <email@hidden>)

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