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CoreAudio / AudioUnit
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CoreAudio / AudioUnit


  • Subject: CoreAudio / AudioUnit
  • From: Alex ROUGE <email@hidden>
  • Date: Tue, 25 Mar 2008 13:30:29 +0800

Hi everybody.
I guess it's not the best place to put my request but perhaps you can help with a CoreAudio / AudioUnit question.


I have an application, working fine at the moment, generating an audio buffer and send it to CoreAudio.

To do so I had to implement a call back and so on.
Until there, no probem.

Now I want to add a new extra feature to my application.

Actualy the application behave like this :

audioBuffer -> CoreAudio Output

However I want it to behave like this :

audioBuffer -> AudioUnit AUMatrixReverb -> CoreAudio Output.

I'd need more information concerning how to handle with AUGraph.

I looked at many sample but none gave me what I really expected.

At the same time, I also found that application are using, in the case of AUMatrixReverb, the same interface to handle it.
Is there a way to retrieve this "setting window" so I can use it to control the added reverb.
Of course, being able to add it in a NSView would be nice too. ;)


Thank for your reading

Alex ROUGE

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