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Re: Guidance for Cocoa's steep learning curve
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Re: Guidance for Cocoa's steep learning curve


  • Subject: Re: Guidance for Cocoa's steep learning curve
  • From: Ricky Sharp <email@hidden>
  • Date: Wed, 14 May 2008 21:26:26 -0500


On May 14, 2008, at 8:19 PM, Erik Buck wrote:

<very useful language-based analysis snipped>


I would just like to add the following:

(1) It also depends upon prior framework experience as to how easy or difficult it will be to dive into Cocoa. I learned event-driven programming very early and had the advantage of either using or authoring ten other frameworks prior to using Cocoa.

For me, Cocoa was just another new framework to learn. I thus had experience in ramping up to frameworks and found the transition quite easy.

=== If you are primarily an experienced C++ programmer (In my experience you will have the hardest time)


(2) I will have to personally disagree with this. I found the transition from C++ to Obj-C to again be easy. I also chose to go pure Obj-C rather than mix in existing C++ classes. This was a personal choice and by no means would I recommend this path for everyone; mixing in C++ is often the right thing to do.

I will agree though that you have to throw certain C++ mindsets out the window. But, as with any new language/framework, there are always different philosophies of what one should/shouldn't do.

FYI, my personal path of languages has been: AppleSoft and other forms of BASIC; Assembly (mostly 6502); Pascal; C; C with objects*; C++; Java; Obj-C. Along the way, dabbled a tiny bit in Scheme, ADA, Smalltalk and Prograf.

* I purchased the follow-on product to Think C which sometimes referred to as "C+". It had a very small set of keywords added to provide developers with basic OO support.

___________________________________________________________
Ricky A. Sharp         mailto:email@hidden
Instant Interactive(tm)   http://www.instantinteractive.com

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