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Re: Cocoa et al as HCI usability problem
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Re: Cocoa et al as HCI usability problem


  • Subject: Re: Cocoa et al as HCI usability problem
  • From: Peter Duniho <email@hidden>
  • Date: Mon, 19 May 2008 10:51:18 -0700

Date: Mon, 19 May 2008 11:42:39 -0500
From: Alex Kac <email@hidden>
Subject: Re: Cocoa et al as HCI usability problem

[...]
I agree with much of what Peter wrote in his post, though not his
conclusion that Cocoa can't be fun.

I hesitate to even mention this, as I've written tons already and probably should ease off.


But I want to be clear: my conclusion isn't that "Cocoa can't be fun". I see vicariously that it _can_ be fun and take as granted that the statement "Cocoa can't be fun" is obviously false.

My conclusion is rather that for me, Cocoa _hasn't_ been fun, for me. And (as I've mentioned previously) this really isn't the fault of Cocoa, and it's barely the fault of Objective-C. It's really more to do with the tools and documentation. Improve those, and the fun factor goes WAY up.

I admit, I haven't looked at Xcode 3. Perhaps now that it's been out for awhile, it's time to take a look (assuming it'll run on 10.4). I'm encouraged by your statement that it's a lot better than 2.4.

Thanks,
Pete
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