Re: Cocoa et al as HCI usability problem
Re: Cocoa et al as HCI usability problem
- Subject: Re: Cocoa et al as HCI usability problem
- From: Peter Duniho <email@hidden>
- Date: Mon, 19 May 2008 10:51:18 -0700
Date: Mon, 19 May 2008 11:42:39 -0500
From: Alex Kac <email@hidden>
Subject: Re: Cocoa et al as HCI usability problem
[...]
I agree with much of what Peter wrote in his post, though not his
conclusion that Cocoa can't be fun.
I hesitate to even mention this, as I've written tons already and
probably should ease off.
But I want to be clear: my conclusion isn't that "Cocoa can't be
fun". I see vicariously that it _can_ be fun and take as granted
that the statement "Cocoa can't be fun" is obviously false.
My conclusion is rather that for me, Cocoa _hasn't_ been fun, for
me. And (as I've mentioned previously) this really isn't the fault
of Cocoa, and it's barely the fault of Objective-C. It's really more
to do with the tools and documentation. Improve those, and the fun
factor goes WAY up.
I admit, I haven't looked at Xcode 3. Perhaps now that it's been out
for awhile, it's time to take a look (assuming it'll run on 10.4).
I'm encouraged by your statement that it's a lot better than 2.4.
Thanks,
Pete
_______________________________________________
Cocoa-dev mailing list (email@hidden)
Please do not post admin requests or moderator comments to the list.
Contact the moderators at cocoa-dev-admins(at)lists.apple.com
Help/Unsubscribe/Update your Subscription:
This email sent to email@hidden