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Re: Initialize a subclass object with a base class object
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Re: Initialize a subclass object with a base class object


  • Subject: Re: Initialize a subclass object with a base class object
  • From: "Liviu Andron" <email@hidden>
  • Date: Tue, 20 May 2008 13:30:32 +0300

On Tue, May 20, 2008 at 11:38 AM, Nathan Kinsinger <email@hidden>
wrote:

>
> On May 20, 2008, at 1:57 AM, stephen joseph butler wrote:
>
>
>>> My high-level goal:
>>>  "he wants an Objective-C equivalent to a C++ copy constructor"
>>>
>>
>> You need to go a little higher. WHY do you need a C++ copy
>> constructor? You talk about someone modifying your nib in IB. Why is
>> someone doing this w/o understanding the class hierarchy of your
>> application?
>>
>
> If other people are likely to use the button in IB then maybe you should
> consider (if you haven't already) making your own button for IB. See:
>
> http://developer.apple.com/documentation/DeveloperTools/Conceptual/IBPlugInGuide/Introduction/chapter_1_section_1.html
>
> Then you (or someone else) can use that control to set the state of the
> prototype in IB and it will have the extra data ivars or whatever else you
> need.
>
> just food for thought...
> --Nathan


 Thanks for the answer, but prototype doesn't mean a class, but a
NSButtonCell instance with some appearance. Now I think I may
have exaggerated with "my vision" - if the prototypes will be used only for
changing images, but I expected them to be easier to implement.
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References: 
 >Re: Initialize a subclass object with a base class object (From: "Liviu Andron" <email@hidden>)
 >Re: Initialize a subclass object with a base class object (From: "stephen joseph butler" <email@hidden>)
 >Re: Initialize a subclass object with a base class object (From: Nathan Kinsinger <email@hidden>)

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