Cocoa et al as HCI usability problem
Cocoa et al as HCI usability problem
- Subject: Cocoa et al as HCI usability problem
- From: Klaus Backert <email@hidden>
- Date: Wed, 21 May 2008 00:18:40 +0200
Am 20.05.2008 um 19:54 schrieb Erik Buck:
I agree completely with Mark Roseman's analysis:
I'm not quite with Mark and Erik.
1) Too many chioces
The world the software is developed for is complex to such a degree,
that we need many choices. But don't torture yourself, and apply
Occam's razor!
2) Too many concepts
Divide and conquer! Cut a project into pieces small enough, that –
among other things – the short term memory limits, Mark mentioned,
aren't a problem any more (object-orientation separates concern; the
model-view-controller paradigm allows developing model and view
without having to think about both at the same time; etc., etc.). Of
course, newbies have to learn this strategy, too – sorry.
3) Too much housekeeping
Agreed (but it is much better with Cocoa than with Carbon).
4) Doesn't support everything
Understood and agreed. But I get very far with things out of the box
and example code, and have more time for the complications afterwards.
5) Too much hype.
Ignore it!
Klaus
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