• Open Menu Close Menu
  • Apple
  • Shopping Bag
  • Apple
  • Mac
  • iPad
  • iPhone
  • Watch
  • TV
  • Music
  • Support
  • Search apple.com
  • Shopping Bag

Lists

Open Menu Close Menu
  • Terms and Conditions
  • Lists hosted on this site
  • Email the Postmaster
  • Tips for posting to public mailing lists
[ job-spam ] Blizzard Mac Team is hiring
[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]

[ job-spam ] Blizzard Mac Team is hiring


  • Subject: [ job-spam ] Blizzard Mac Team is hiring
  • From: Rob Barris <email@hidden>
  • Date: Wed, 21 May 2008 18:08:46 -0700



If you think you can help us bring StarCraft II, more WoW follow-ons, and other fun Blizzard games to the Mac, please apply!

If you have questions please reply to me directly and avoid list clutter - rbarris "at" blizzard.com.

http://www.blizzard.com/us/jobopp/mac-senior-software-engineer.html

Blizzard Entertainment's Mac team is looking for an accomplished, skilled developer to participate in the porting and optimization of games for the Apple OS X platform. This position will encompass work across multiple titles, including World of Warcraft, StarCraft II, and future titles.

Blizzard Entertainment offers a fun, creative, and technically challenging environment with excellent compensation and a full range of benefits.

Responsibilities


• Port, debug, tune, and maintain multiple Blizzard Entertainment titles on Mac OS X.
• Develop technical solutions for challenges faced in porting, including custom tools.
• Work directly with our Windows development teams to track and respond to technical needs.
Requirements


	• Bachelor's degree in computer science
	• Knowledge of C/C++, debugging, and code optimization
	• Detailed understanding of Mac OS X APIs and infrastructure
	• Strong passion for Blizzard Entertainment franchises
	• Passion for creating great Mac software
	• Good spoken and written communication skills
Plusses


• Experience shipping commercial or shareware game titles
• Experience porting and optimizing Win32 game software for Mac OS X
• Experience using Xcode and GCC on Mac OS X
• Experience in Perl or Lua
• Knowledge of OpenGL or Direct3D graphics APIs
• Project management skills
No follow-up calls or e-mails, please. This is a full-time position in Irvine, CA; internships and part-time positions are not available at this time.


To apply, please send a cover letter, resume, salary history/ requirements in separate Word or RTF format documents and code samples in text files to: email@hidden



_______________________________________________

Cocoa-dev mailing list (email@hidden)

Please do not post admin requests or moderator comments to the list.
Contact the moderators at cocoa-dev-admins(at)lists.apple.com

Help/Unsubscribe/Update your Subscription:
This email sent to email@hidden


  • Prev by Date: Re: any data on Mac OS X 10.5 install base?
  • Next by Date: Re: create a directory (UTF8 string) in cocoa
  • Previous by thread: Re: any data on Mac OS X 10.5 install base?
  • Next by thread: RDBMS suggestions for CoreData
  • Index(es):
    • Date
    • Thread