Re: CGContextSetRGBFillColor() off by one?
Re: CGContextSetRGBFillColor() off by one?
- Subject: Re: CGContextSetRGBFillColor() off by one?
- From: Alastair Houghton <email@hidden>
- Date: Fri, 30 May 2008 17:52:56 +0100
On 30 May 2008, at 02:21, Ken Ferry wrote:
Well, if you use CGContextSetRGBFillColor as you said, then that sets
a device RGB colorspace up as the fill colorspace, and device
colorspaces don't do color matching. Device means 'untagged'. Which
is to say, I don't know, sounds strange.
Well... I'm not sure that's true any more is it? I mean, don't all
the DeviceXXX colour spaces get mapped to the new "Generic" ones as of
10.4? So it may well be doing some sort of colour correction.
Kind regards,
Alastair.
--
http://alastairs-place.net
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