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BOOL madness
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BOOL madness


  • Subject: BOOL madness
  • From: Andre Masse <email@hidden>
  • Date: Tue, 11 Nov 2008 20:08:20 -0500

Hi,

I'm having trouble converting an object to a BOOL. In my window controller, I'm observing the model keyPath isDirty which is a BOOL.

version 1
----------------
- (void) observeValueForKeyPath:(NSString *)keyPath
ofObject:(id)object
change:(NSDictionary *)change
context:(void *)context
{
if(object == model) {
if([keyPath isEqualToString:@"isDirty"]) {
[self setDocumentEdited:[change objectForKey:NSKeyValueChangeNewKey]];

}
}

}


This doesn't work. No matter what the value of isDirty is, setDocumentEdited: is always called with YES;


So, I add some logging, flags and everything to see what's going on:

version 2
----------------
- (void) observeValueForKeyPath:(NSString *)keyPath
ofObject:(id)object
change:(NSDictionary *)change
context:(void *)context
{
if(object == model) {
if([keyPath isEqualToString:@"isDirty"]) {
BOOL flag = [change objectForKey:NSKeyValueChangeNewKey];
NSLog(@"change value = %@", [change objectForKey:NSKeyValueChangeNewKey]);
if(flag) {
[self setDocumentEdited:YES];
}
else {
[self setDocumentEdited:NO];
}

}
}
}


Now, the logging shows that [change objectForKey:NSKeyValueChangedNewKey] toggle between 0 and 1 according to the value of isDirty, but flag is always YES... I also tried using a plain c bool and got the same result (true). Any idea what I'm doing wrong?

Thanks,

Andre Masse

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