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[ANN] VirtualEarthKit - Microsoft Virtual Earth for Mac and iPhone
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[ANN] VirtualEarthKit - Microsoft Virtual Earth for Mac and iPhone


  • Subject: [ANN] VirtualEarthKit - Microsoft Virtual Earth for Mac and iPhone
  • From: Colin Cornaby <email@hidden>
  • Date: Fri, 14 Nov 2008 10:07:50 -0800

I've been working with Microsoft recently in bringing their Virtual Earth services to the Mac and iPhone. The result is VirtualEarthKit, a BSD licensed Cocoa framework, managed completely independently of Microsoft. VirtualEarthKit provides several services to Mac and iPhone programmers, such as geocoding (place name/address -> latitude/ longitude), international reverse geocode (latitude/longitude -> place name), static maps, and fetching of individual map tiles. Later releases will include yellow pages searching, and turn by turn route guidance.

In addition, I'm also working on a fully native OpenGL based map view for both Mac OS X and the iPhone. The iPhone map view is already working and shipping in a iPhone product, but is awaiting some cleanup before it's added to the svn archive.

On desktop Mac OS X, VirtualEarthKit uses Philippe Casgrain's excellent CoreLocation implementation:
http://developer.casgrain.com/?p=9


Use of VirtualEarthKit requires an account with Microsoft. Use of VirtualEarthKit in a shipping application (without watermarks) requires a contract with Microsoft.

Here's a link to the VirtualEarthKit site:
http://consonancesw.com/developers/virtualearthkit/

Here's a link to a VirtualEarthKit tutorial:
http://consonancesw.com/blog/?p=64

Disclaimer: I don't work for Microsoft, and they don't pay me anything. This project was designed completely outside of Microsoft, but with their full blessing and support. Microsoft was even were cool to link to it in a recent blog post:
http://blogs.msdn.com/virtualearth/archive/2008/11/13/developing-virtual-earth-iphone-applications-with-objective-c.aspx


Disclaimer 2: This API is a work in progress, but I'm hoping the community can start to build some cools apps with this. Any contributions are welcome.
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