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Re: SOLVED Re: NSAttributedString rendering bugs when rendered with Cocoa Text (rdar://6379047)
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Re: SOLVED Re: NSAttributedString rendering bugs when rendered with Cocoa Text (rdar://6379047)


  • Subject: Re: SOLVED Re: NSAttributedString rendering bugs when rendered with Cocoa Text (rdar://6379047)
  • From: Rua Haszard Morris <email@hidden>
  • Date: Wed, 19 Nov 2008 10:57:12 +1300

What are the different options for flipping the coordinates of the destination view? I've tried doing it by scaling and translating the CGContext, but this results in problems with underlining or the character orientation (depending on whether i flip the view back before or after drawing the text).

At the moment the only method which results in correct text is to have a custom view and override isFlipped - is this the only recommended method?

I ask because I have to use these strings within custom views (which may for example have rotated contexts), as well as in standard controls, and simpler custom views purely for drawing these attributed strings. If the only method to have the attributes (particularly underline) interpreted correctly is to perform the drawing in a isFlipped NSView subclass, then I need to rejig things so the complex custom views embed an NSView rather than draw the attributed string manually.

thanks
Rua HM.

On Nov 19, 2008, at 9:40 am, 11(November)/19/08, Rua Haszard Morris wrote:

Thanks for the link, you are right, I had not seen that document!

On Nov 19, 2008, at 9:33 am, 11(November)/19/08, Douglas Davidson wrote:


On Nov 18, 2008, at 12:18 PM, Rua Haszard Morris wrote:

To follow up.. below I have pasted the code that draws the text (for my test app, as opposed to the more complex ways of reproducing the bug elsewhere in my code). (the full test app is attached to the radar bug)

I have been consulting the Text System Overview documentation, which I don't believe mentions this fact.
http://developer.apple.com/documentation/Cocoa/Conceptual/TextArchitecture/TextArchitecture.html


I can understand that drawing text top to bottom makes sense, but I am surprised that the coordinate system of the destination context has such far-reaching side effects.

You're looking at the Text Systems Overview, which is very general conceptual documentation, the sort you would consult to decide which class to use. What you want is the Text Layout Programming Guide for Cocoa, which gives more detailed direction as to how to use these classes. The first section, http://developer.apple.com/documentation/Cocoa/Conceptual/TextLayout/Concepts/LayoutManager.html under the heading "Glyph Drawing" says, "The text system expects view coordinates to be flipped, like those of NSTextView." If you are going to be drawing using the layout manager directly, this is a hard-and-fast rule.


Douglas Davidson


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  • Follow-Ups:
    • Re: SOLVED Re: NSAttributedString rendering bugs when rendered with Cocoa Text (rdar://6379047)
      • From: "Ken Ferry" <email@hidden>
    • Re: SOLVED Re: NSAttributedString rendering bugs when rendered with Cocoa Text (rdar://6379047)
      • From: Douglas Davidson <email@hidden>
References: 
 >NSAttributedString rendering bugs when rendered with Cocoa Text (rdar://6379047) (From: Rua Haszard Morris <email@hidden>)
 >Re: NSAttributedString rendering bugs when rendered with Cocoa Text (rdar://6379047) (From: Douglas Davidson <email@hidden>)
 >Re: NSAttributedString rendering bugs when rendered with Cocoa Text (rdar://6379047) (From: Rua Haszard Morris <email@hidden>)
 >Re: NSAttributedString rendering bugs when rendered with Cocoa Text (rdar://6379047) (From: Douglas Davidson <email@hidden>)
 >SOLVED Re: NSAttributedString rendering bugs when rendered with Cocoa Text (rdar://6379047) (From: Rua Haszard Morris <email@hidden>)
 >Re: SOLVED Re: NSAttributedString rendering bugs when rendered with Cocoa Text (rdar://6379047) (From: Douglas Davidson <email@hidden>)
 >Re: SOLVED Re: NSAttributedString rendering bugs when rendered with Cocoa Text (rdar://6379047) (From: Rua Haszard Morris <email@hidden>)

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