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Re: NSImageView and releasing it's images...
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Re: NSImageView and releasing it's images...


  • Subject: Re: NSImageView and releasing it's images...
  • From: Nick Zitzmann <email@hidden>
  • Date: Thu, 20 Nov 2008 14:50:57 -0700


On Nov 20, 2008, at 2:43 PM, Jean-Nicolas Jolivet wrote:

From what I can see... it seems like OS X (or BSD or whatever manages that) will use a lot of memory if it has a lot of memory available (I have 4gb)... and use less if it has less... I might be wrong about that but it seems to be working that way from what I can tell... (which is a bit different than what I'm used to on Windows using Task Manager)... It seems like linux behaves like that too...and it would also explain why Activity/Top etc.. aren't really "reliable" ways of determining an App's memory usage... (i.e. it might use more memory if you have more available)... am I right to think that?...


Yes. Lots of physical RAM usage is good, up to a point, because it's more expensive for an application to grow a zone than it is for it to recycle unused RAM in a a zone. You shouldn't ever worry about what you're worrying about, unless your program has nearly hit its VM limit (in which case it is OK to panic).

Nick Zitzmann
<http://www.chronosnet.com/>

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References: 
 >NSImageView and releasing it's images... (From: Jean-Nicolas Jolivet <email@hidden>)
 >Re: NSImageView and releasing it's images... (From: Nick Zitzmann <email@hidden>)
 >Re: NSImageView and releasing it's images... (From: Jean-Nicolas Jolivet <email@hidden>)

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