[OT] Core Animation is it up to the challenge
[OT] Core Animation is it up to the challenge
- Subject: [OT] Core Animation is it up to the challenge
- From: development2 <email@hidden>
- Date: Fri, 3 Oct 2008 11:32:04 -0600
This is off topic, just want to get some peoples opinion on this.
I have been asked to port a game from Flash to the Mac (actually the
iPhone, but that does not matter in this case). I am wondering if Core
Animation is up to the task, of display and moving 30-50 units on the
screen at one time, along with missiles and such. So possibly upwards
of 70-100 items moving on the screen at once. The original developers
are very concerned that Core Animation is not up to the task, when I
mentioned that Core Animation would be the way to go. Does anyone have
any experience with Core Animation and games? And what kind of results
do yoy get with lots of items moving within Core Animation layers at
one time?
Please answer off list so we don't clog up the list please.
Thanks,
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