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Mouse Coalescing
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Mouse Coalescing


  • Subject: Mouse Coalescing
  • From: Ian was here <email@hidden>
  • Date: Sun, 19 Oct 2008 18:06:31 -0700 (PDT)

I have a drawing application that uses a pen tool to do free style drawing. I am using Quartz in OS X 10.4 (NSBezierPath). The initial problem I had was not getting enough points between event cycles if the user moved the mouse too quickly. I turned off mouse coalescing with a call to SetMouseCoalescingEnabled( false, NULL ). This gave me beautiful drawing. Only problem is that it's slow and takes a while to catch up after the mouse up event.

This is kind of an off the wall question, but is there another way to do this? I feel my only other option may be to use OPenGL, where the drawing would happen much faster.

Thanks.

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