Re: ASL & Unicode in Xcode's Console
Re: ASL & Unicode in Xcode's Console
- Subject: Re: ASL & Unicode in Xcode's Console
- From: Jason Coco <email@hidden>
- Date: Wed, 29 Oct 2008 01:27:17 -0400
On Oct 29, 2008, at 00:29 , Adam R. Maxwell wrote:
On Oct 28, 2008, at 9:14 PM, Jason Coco wrote:
On Oct 28, 2008, at 16:53 , Sean McBride wrote:
On 10/28/08 4:03 PM, Jason Coco said:
Also, you should not be using non-ascii characters in string
literals :) hopefully you're just doing this to demonstrate the
issue.
You should
be doing something like this:
char *hiragana_a = { 0xE3, 0x81, 0x82, 0x00 };
NSLog(@"%@", [NSString stringWithCString:a
encoding:NSUTF8StringEncoding]);
That is no longer necessary in 10.5 / Xcode 3. You can use
Unicode in
string literals in Objective-C.
Why do you say this? I thought that I may have missed something,
but looking
back through all the documentation, all the warnings about only
including 7-bit ASCII
characters in string literals still exist... even in the most
recent updated documentation.
ISTR seeing this in the release notes somewhere, but can't find it
now either. Anyway, see
http://lists.apple.com/archives/Cocoa-dev/2008/Apr/msg01885.html
Well, I still can't find anything that says this other than somebody's
statement on a mailing list... the three
most recently updated documents that apple put out dealing with
strings all specifically say that string
literals (CFStringRef, NSConstantString and c style string constants)
all must be 7-bit ascii encoded
or they may not work at all times, even if they appear to work for
you. Since GCC itself is still struggling
with this, I'm just gonna go with those documents until I see them
change or see something more
prominent come out from Apple. By the way, I also dug through the
source for the gcc 4.0.1 compiler
that's used by default with Xcode 3.0 and there was nothing about this
change in the apple change logs
or any of the other change logs or files that I could find. I didn't
bother looking through the 4.2 stuff
since most people are probably not even using it yet :)
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