Re: Best 'native' formats for NSImage and NSSound?
Re: Best 'native' formats for NSImage and NSSound?
- Subject: Re: Best 'native' formats for NSImage and NSSound?
- From: Phil <email@hidden>
- Date: Tue, 9 Sep 2008 20:00:22 +1200
On Tue, Sep 2, 2008 at 5:18 AM, Matt <email@hidden> wrote:
> In running Shark on my app recently I noticed that by far, my app spent most
> of its time in: CGSConvertBGR888toRGBA8888.
>
This has come up on the quartz-dev mailing list:
<http://lists.apple.com/archives/quartz-dev/2006/Jul/msg00055.html>
Where there was a suggestion that you can get much better performance
through OpenGL with some Apple extensions:
<http://lists.apple.com/archives/quartz-dev/2006/Jul/msg00060.html>
Phil
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