Identical Attributes, Only one works
Identical Attributes, Only one works
- Subject: Identical Attributes, Only one works
- From: Walker Argendeli <email@hidden>
- Date: Wed, 22 Apr 2009 16:38:17 -0400
I realize that this question is very vague, but I'm just baffled but it.
I have an NSLevelIndicator with its value bound to my model's
myEntity.Selection.Priority attribute. Priority is a required Float
with a min value of 0, max of 3, and default of 1. How it functions
is that I have a table view, and I want to select an item in a table
view and modify its priority. The problem is that if I select an
item, modify the priority through the level indicator, go to another
item, and then click back to the original item, the level indicator
has gone back to its default value.
I had no idea, so I created an attribute called myPriority and made it
exactly the same as priority. I then bound the level indicator's
value to my model's myEntity.Selection.myPriority attribute. Except
this time it works. So I do a project find to find any files that
mention priority, and I hit on a file. The level indicator also has
an IBAction and an IBOutlet, both of which are links to this file. So
I thought, it must be this, except all the code in that files is
commented out. Right now, all that should be happening is the
simplest behavior of setting the priority, and yet it works with one
and doesn't work with another. Does anyone have any ideas of further
places to look?
Thanks,
- Walker Argendeli
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