Re: ObjectAlloc and objects that should have been released
Re: ObjectAlloc and objects that should have been released
- Subject: Re: ObjectAlloc and objects that should have been released
- From: Miles <email@hidden>
- Date: Fri, 24 Apr 2009 17:28:10 -0700
I just mean that I'm adding some labels and images to the view. I have
quadruple checked that they are all being released, but I must be
overlooking something.
For example, ObjectAlloc points to the second line here, where I declare
UIImage *logo as being created and still living, even though it's obviously
release right afterwards:
NSString *iconImageString = [[NSBundle mainBundle]
pathForResource:@"big_logo"
ofType:@"png"];
UIImage *logo = [[UIImage alloc]
initWithContentsOfFile:iconImageString];
UIImageView *logoView = [[UIImageView alloc] initWithImage: logo];
[logo release];
logoView.frame = CGRectMake(44, 32, 205, 32);
[self.view addSubview:logoView];
[logoView release];
There are a bunch of little things like this. And, none of these objects are
referenced from outside of this view controller -- only the creation and
destruction of the view controller.
Another one it points to is the line where I set the timer to nil:
+(void)stopToss {
if( tossTimer != nil ) {
[tossTimer invalidate];
tossTimer = nil;
}
}
Thoughts?
On Thu, Apr 23, 2009 at 11:12 PM, Alexander Spohr <email@hidden> wrote:
>
> Am 24.04.2009 um 01:27 schrieb Miles:
>
> But when I run this in ObjectAlloc, a bunch of parts of the view are still
>> showing as 'created and still living'. It's very odd considering the
>> deallocs are both called so nothing should be hanging around.
>>
>
> What is „a bunch of parts of the view“ in your case? You talk about two
> deallocs but „a bunch“ sounds more than two. Are you sure you release all
> retained vars in your dealloc?
> Maybe you have a cross-retain? (if you don’t use the GC).
>
> atze
>
>
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