Re: App works when launched from Xcode, not from Finder
Re: App works when launched from Xcode, not from Finder
- Subject: Re: App works when launched from Xcode, not from Finder
- From: PCWiz <email@hidden>
- Date: Wed, 16 Dec 2009 08:04:15 -0700
Ok, this just got even weirder.
When I launch the app in Release mode from Xcode, something strange happens. *2* instances of the app are opened. Both instances work fine however.
Now when I launch the Release app from Finder, 2 instances are opened once again. However this time, one instance of the app gives me authentication errors, and the other works fine.
This is making absolutely 0 sense to me, and right now it seems like its a screwup on Xcode's part. I can privately email the source if necessary (its a commercial app, but right now I'm willing to do anything to get this fixed).
Thanks
On 2009-12-15, at 11:11 PM, Joar Wingfors wrote:
>
> On 15 dec 2009, at 16.48, PCWiz wrote:
>
>> I have 2 frameworks set in a Copy Files build phase and both are being copied as they should.
>
>
> So you intend for your frameworks to be copied into and used from the bundle of your app? If so, have you set their Installation Directory build setting to "@executable_path/../Frameworks"? If not, that would probably explain why it works from Xcode, but not from Finder. See:
>
> <http://developer.apple.com/mac/library/documentation/MacOSX/Conceptual/BPFrameworks/Tasks/CreatingFrameworks.html#//apple_ref/doc/uid/20002258-106880>
>
> Xcode sets DYLD_FRAMEWORK_PATH to your build folder, so your app will pick up any copies of your frameworks found there when launched from Xcode.
>
> j o a r
>
>
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