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Re: App works when launched from Xcode, not from Finder
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Re: App works when launched from Xcode, not from Finder


  • Subject: Re: App works when launched from Xcode, not from Finder
  • From: Kai Brüning <email@hidden>
  • Date: Fri, 18 Dec 2009 08:07:58 +0100

Great you found this issue.

But according to the log output, it seems that you do have a serious threading-related problem. I wouldn’t ignore this, it may raise its head any time in the future and bite you badly.

Good luck
Kai

On 18.12.2009, at 03:26, PCWiz wrote:

> Thanks, will do.
>
> And regarding Jeremy's note about the 2 libraries can't be loaded, those are Input Manager plugins that have nothing to do with my app.
>
> But I'm happy to say that I eventually found the cause of my problem. One of the frameworks I was using was compiled using "i386 ppc" set as the architecture. Setting this to "Standard (32-bit/64-bit Universal)" and recompiling the framework fixed it. Xcode seems to launch the app in 32 bit mode whether its in Debug or Release (because I have the Active Architecture set to i386). When launched from Finder, the app launches in 64 bit mode, and since that framework was not compiled with the x86_64 architecture it screwed up the app.
>
> Hope this helps anyone else that runs into this issue.
>
> Independent Cocoa Developer, Macatomy Software
> http://macatomy.com
>
>
> On 2009-12-17, at 9:55 AM, Jens Alfke wrote:
>
>>
>> On Dec 16, 2009, at 10:04 PM, PCWiz wrote:
>>
>>> I'm not using NSLock or NSRecursiveLock directly. I'm using @synchronized on an object that multiple threads acess, to allow only one thread to access the object at a time.
>>
>> The fact that the description of the lock is "<NSRecursiveLock: 0x16c2340> '(null)'" makes me suspect that you're synchronizing on a nil pointer, i.e. that when you call
>> 	@synchronized(foo) { ... }
>> the value of foo is nil. I'm pretty sure that's illegal, and I would have thought it would throw an exception, but maybe not. Try putting a check above the block, something like
>> 	NSAssert(foo!=nil, @"no foo");
>>
>> —Jens
>
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  • Follow-Ups:
    • Re: App works when launched from Xcode, not from Finder
      • From: PCWiz <email@hidden>
References: 
 >App works when launched from Xcode, not from Finder (From: PCWiz <email@hidden>)
 >Re: App works when launched from Xcode, not from Finder (From: Kyle Sluder <email@hidden>)
 >Re: App works when launched from Xcode, not from Finder (From: PCWiz <email@hidden>)
 >Re: App works when launched from Xcode, not from Finder (From: Jens Alfke <email@hidden>)
 >Re: App works when launched from Xcode, not from Finder (From: PCWiz <email@hidden>)
 >Re: App works when launched from Xcode, not from Finder (From: Jens Alfke <email@hidden>)
 >Re: App works when launched from Xcode, not from Finder (From: PCWiz <email@hidden>)

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