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Re: iphone and images issues
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Re: iphone and images issues


  • Subject: Re: iphone and images issues
  • From: Emmanuel Pinault <email@hidden>
  • Date: Sat, 7 Feb 2009 18:07:47 -0800

Thanks ! I ll take a look. I am more concerned with number of file in the same nodes (io-node) rather than collision name
But I guess I can use the flat structure for now. Just was surprised at first and thought I was doing something wrong.


Thanks

Emmanuel
On Feb 7, 2009, at 5:29 PM, Robert Marini wrote:

You can create a more organized resource structure on your local filesystem for development by creating groups in Xcode and changing the path to them (seen here - http://www.quicksnapper.com/wisequark/image/untitled-0039) but when the time arrives to build the application bundle, they'll be copied over into a flat structure as part of the Copy Resources build phase. This is fairly standard behavior and while it's possible to work around it by using custom build phases (copy files), depending on what you want to do with the resource it generally isn't worth the effort (and has the potential to break things).

If you're concerned about filename collisions, prefix your filenames.

-rob.

On Feb 7, 2009, at 8:19 PM, Sherm Pendley wrote:

On Feb 7, 2009, at 8:10 PM, Emmanuel Pinault wrote:

So I dragged and dropped an image folder into my iphone app under the ressources. I specified to copy it.
Now when I build the application, it seems that apple underlying just put all the file in a flat structure.

If you don't want the folder structure to be flattened, choose the "Create Folder References" option instead of the "Recursively create groups" option when you add the folder to your project in Xcode.


sherm--

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References: 
 >iphone and images issues (From: Emmanuel Pinault <email@hidden>)
 >Re: iphone and images issues (From: Sherm Pendley <email@hidden>)
 >Re: iphone and images issues (From: Robert Marini <email@hidden>)

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