Re: Mixing C++ and Objective-C
Re: Mixing C++ and Objective-C
- Subject: Re: Mixing C++ and Objective-C
- From: Steve Wart <email@hidden>
- Date: Sun, 8 Feb 2009 20:21:03 -0800
Thanks Peter.
I realized after posting my question that it wasn't actually Cocoa-related,
nor even Objective-C related - the error was a result of my inexperience
with C++.
Apologies to everyone for posting off-topic. I appreciate that this is a
high-volume list and didn't intend to distract from the useful discussions
that generally take place here.
Steve
On Sun, Feb 8, 2009 at 5:42 PM, Peter N Lewis <email@hidden>wrote:
> At 12:29 -0800 7/2/09, Steve Wart wrote:
>
> It works fine in 10.5.6 with XCode 3.1 if I change the file type of
>> BasicOpenGLView.m to sourcecode.cpp.objcpp.
>>
>
> You normally use the extension .mm for Objective C++ code.
>
> At 10:41 +0900 9/2/09, Peter N Lewis wrote:
>
>> At 13:12 -0800 7/2/09, Steve Wart wrote:
>>
>>> Solved, thanks to the archives.
>>>
>>> #ifdef __cplusplus
>>> extern "C" {
>>> #endif
>>>
>>
> Personally, I just switch the whole project to compile everything in
> Objective C++ and this eliminates the need for ifdef __cplusplus at
> essentially no cost in compile time, execution speed or executable size. It
> just means you are only dealing with one version of C to go with your
> Objective C rather than C, C++ and Objective C.
>
> Enjoy,
> Peter.
>
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