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Re: CGFloat and 64 Bit
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Re: CGFloat and 64 Bit


  • Subject: Re: CGFloat and 64 Bit
  • From: Steve Sisak <email@hidden>
  • Date: Mon, 9 Feb 2009 18:17:35 -0500

At 12:52 PM -0800 2/9/09, Clark Cox wrote:
On Mon, Feb 9, 2009 at 12:10 PM, Sean McBride <email@hidden> wrote:
 > On 2/9/09 11:24 AM, Clark Cox said:
 >>That is, the preprocessor treats any undefined identifier in an '#if'
or '#elif" as if it were defined to be zero.

> I'm not a language lawyer, but I believe the latter is not guaranteed to
 evaluate to 0 if the macro is not defined.  However, I imagine 99% of
 compilers will evaluate it to 0.  gcc certainly does.

I am 100% positive that this is guaranteed by the standard:

From 6.10.1.3:
"After all replacements due to macro expansion and the defined unary
operator have been performed, all remaining identifiers are replaced
with the pp-number 0"

Just to be pedantic, which standard?

You are definitely describing the behavior of the C++ preprocessor.

IIRC, in ANSI C, #if of an undefined symbol is an error, and I'm not sure about C99.

So, I belive #if defined(x) && (x) is good defensive programming.

-Steve

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  • Follow-Ups:
    • Re: CGFloat and 64 Bit
      • From: Scott Ribe <email@hidden>
References: 
 >Re: CGFloat and 64 Bit (From: Rob Keniger <email@hidden>)
 >Re: CGFloat and 64 Bit (From: Jean-Daniel Dupas <email@hidden>)
 >Re: CGFloat and 64 Bit (From: Rob Keniger <email@hidden>)
 >Re: CGFloat and 64 Bit (From: Jean-Daniel Dupas <email@hidden>)
 >Re: CGFloat and 64 Bit (From: Rob Keniger <email@hidden>)
 >Re: CGFloat and 64 Bit (From: Jean-Daniel Dupas <email@hidden>)
 >Re: CGFloat and 64 Bit (From: "Sean McBride" <email@hidden>)
 >Re: CGFloat and 64 Bit (From: Clark Cox <email@hidden>)
 >Re: CGFloat and 64 Bit (From: "Sean McBride" <email@hidden>)
 >Re: CGFloat and 64 Bit (From: Clark Cox <email@hidden>)

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