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Re: Where is ${EXECUTABLE_NAME} defined?
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Re: Where is ${EXECUTABLE_NAME} defined?


  • Subject: Re: Where is ${EXECUTABLE_NAME} defined?
  • From: Graham Cox <email@hidden>
  • Date: Tue, 10 Feb 2009 10:27:20 +1100


On 10 Feb 2009, at 10:15 am, Chris Hanson wrote:

Xcode will expand build settings in your Info.plist when it copies it into your product.

This is a build setting that Xcode fills in by default when building a target, not necessarily one Xcode provides UI for in the Build tab. See the Xcode Build Settings Reference for the settings that affect it and the settings it affects.


Understood.

I think I need to rephrase my question a little.

Having changed the name of the project/executable/target/prefix file from the annoying and incorrect defaults that Xcode inserted based on another of my projects (why??? - that question still stands), What Xcode actually builds is correct. If I examine the package on disk it's all fine, the executable name and info.plist all tie up correctly and I can launch and run it in the Finder.

I was initially assuming it wasn't expanding the Info.plist properly but that's not it after all.

It's when I try and launch the executable from within Xcode that it persists in trying to execute a non-existent file at a path based on the incorrect old name. I have tried Cleaning All and deleting the caches but to no avail.

OK, just tried quitting Xcode and launching it again and it's working now, so I guess that's fixed it. Grrrr!! I just wasted two hours on this.

I would still like to know why Xcode persists in making me perform this futile exercise every time I create a new project.


--Graham


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  • Follow-Ups:
    • Re: Where is ${EXECUTABLE_NAME} defined?
      • From: Ken Thomases <email@hidden>
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References: 
 >Where is ${EXECUTABLE_NAME} defined? (From: Graham Cox <email@hidden>)
 >Re: Where is ${EXECUTABLE_NAME} defined? (From: Chris Hanson <email@hidden>)

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