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Re: One Shot Windows: WARNING
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Re: One Shot Windows: WARNING


  • Subject: Re: One Shot Windows: WARNING
  • From: Seth Willits <email@hidden>
  • Date: Wed, 11 Feb 2009 13:06:27 -0800

On Feb 10, 2009, at 9:12 PM, Michael Ash wrote:

The behavior of non-one shot windows is obviously not clear.

Forgive me for saying this, but this sounds a lot like the common newbie complaints about Cocoa memory management.

It's more than memory management.

For example, why does a non-one-shot window even redraw after it's already been closed?



In short, you have a memory management problem. As is often the nature
of memory management problems, it only manifested under certain
circumstances. But this doesn't mean that there needs to be a special
warning about those circumstances, it only means that you need to not
write this kind of bug.

Except if you had spent two hours trying to figure out what was going on, you'd be happy to have read a thread warning that a tiny inconspicuous checkbox does more than the documentation leads on to. ;-)



-- Seth Willits



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  • Follow-Ups:
    • Re: One Shot Windows: WARNING
      • From: Michael Ash <email@hidden>
References: 
 >Re: One Shot Windows: WARNING (From: Matt Neuburg <email@hidden>)
 >Re: One Shot Windows: WARNING (From: Michael Ash <email@hidden>)
 >Re: One Shot Windows: WARNING (From: Seth Willits <email@hidden>)
 >Re: One Shot Windows: WARNING (From: Michael Ash <email@hidden>)

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