Re: gui development without using xcode or interface builder
Re: gui development without using xcode or interface builder
- Subject: Re: gui development without using xcode or interface builder
- From: "I. Savant" <email@hidden>
- Date: Fri, 27 Feb 2009 13:47:01 -0500
On Fri, Feb 27, 2009 at 11:00 AM, Mark Suman <email@hidden> wrote:
> You can also pound a nail into wood using your fist, but I would recommend a
> hammer.
Yes, very wise. Thank you for that.
I think the analogy works better like this: Why use a plain old
hammer when there're pneumatic nail drivers with nail cartridges that
fires the nail instantly? THAT would be XCode / IB. Sounds to me like
this guy wants to do it "the hard way" with a plain old hammer (yes,
using the command-line tools aren't as automatic and easy to use, but
they're the most basic *perfectly valid* form of these tools). There
is *nothing wrong with this*.
> Xcode and IB are there for a reason, they make Cocoa dev much easier. I
> echo the others here and say, use them to do Cocoa dev.
I'll reiterate my response:
On Feb 25, 2009, at 5:15 PM, Nick Zitzmann wrote:
> I strongly recommend you do not fight the tools, unless you have a
> **really** good reason to do otherwise. Just stick to IB and the Xcode build
> system. If you do have a really good reason, then what is your reason?
On Wed, Feb 25, 2009 at 6:32 PM, I. Savant <email@hidden> wrote:
> Agreed. That said, you can always build your UI in code at runtime, and use
> the command-line tools to build / link / etc.
--
I.S.
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