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Re: Visualization strategy/choosing a framework
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Re: Visualization strategy/choosing a framework


  • Subject: Re: Visualization strategy/choosing a framework
  • From: Ken Thomases <email@hidden>
  • Date: Thu, 1 Jan 2009 16:13:09 -0600

Hi,

This isn't my area of expertise, but I just have one point to make:

On Dec 31, 2008, at 9:19 PM, Adam Foltzer wrote:

I also see Quartz mentioned as a friendlier wrapper for OpenGL, but again I
get the impression that it's more geared toward 2-D rendering than anything
else.

I think you've confused two similarly named things. Quartz is the name of the 2D graphics engine of Mac OS X. Quartz Composer is a different tool. Wikipedia <http://en.wikipedia.org/wiki/ Quartz_Composer> describes it as:


[...] a node-based visual programming language [...] for processing and rendering graphical data.

I googled a bit and see several demos on YouTube of Quartz Composer being used for particle animation type stuff. I can't tell if it's exactly what you're looking for, but it's probably worth checking out.


Cheers,
Ken

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