Re: Visualization strategy/choosing a framework
Re: Visualization strategy/choosing a framework
- Subject: Re: Visualization strategy/choosing a framework
- From: Ken Thomases <email@hidden>
- Date: Thu, 1 Jan 2009 16:13:09 -0600
Hi,
This isn't my area of expertise, but I just have one point to make:
On Dec 31, 2008, at 9:19 PM, Adam Foltzer wrote:
I also see Quartz mentioned as a friendlier wrapper for OpenGL, but
again I
get the impression that it's more geared toward 2-D rendering than
anything
else.
I think you've confused two similarly named things. Quartz is the
name of the 2D graphics engine of Mac OS X. Quartz Composer is a
different tool. Wikipedia <http://en.wikipedia.org/wiki/
Quartz_Composer> describes it as:
[...] a node-based visual programming language [...] for processing
and rendering graphical data.
I googled a bit and see several demos on YouTube of Quartz Composer
being used for particle animation type stuff. I can't tell if it's
exactly what you're looking for, but it's probably worth checking out.
Cheers,
Ken
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