Re: Cocoa Client/Server App
Re: Cocoa Client/Server App
- Subject: Re: Cocoa Client/Server App
- From: "Ammar Ibrahim" <email@hidden>
- Date: Wed, 7 Jan 2009 17:04:57 +0200
On Wed, Jan 7, 2009 at 4:59 PM, Jean-Daniel Dupas <email@hidden>wrote:
> Le 7 janv. 09 à 14:18, Ammar Ibrahim a écrit :
>
>
> On Wed, Jan 7, 2009 at 2:38 PM, Jason Stephenson <email@hidden> wrote:
>>
>> Ammar Ibrahim wrote:
>>>
>>> The sample you sent is deprecated. This is code from 1992 that uses old
>>>> networking APIs. And I read a complete book about networking programming
>>>> in
>>>> C. But my goal is to do it in ObjC/Cocoa. I can't believe that there;s
>>>> no up
>>>> to date code to look at!
>>>>
>>>>
>>> There is more up to date code. I put the search in Google and saw the
>>> first
>>> was a TCPServer example, but didn't verify it was the one I'd seen
>>> before.
>>>
>>> site:developer.apple.com tcp server cocoa
>>>
>>> That will get you more relevant results, but you should be figuring these
>>> searches out on your own. One of the first rules of asking for help
>>> online
>>> is learning to help yourself. (Please don't take that personally. It is a
>>> general rule for everyone.)
>>>
>>
>>
>> I have been reading for over a month now. And I did all the homework I
>> can.
>> I read 2 Cocoa/ObjC books, 1 C book, and one Unix networking programming.
>> And I went over all guides and sample code in ADC. I did all of that
>> before
>> I asked my question, and I asked it because I couldn't find what I'm
>> looking
>> for. So thanks for the advice, but I knew that, and did it already.
>>
>
> The more cocoa'ish way to do networking is to use CoreFoundation socket (a
> high level wrapper on BSD socket), or to use a third party network library.
> You can also use the CFStream API (tool-free bridged with NSStream API).
>
> There is no (good) generic networking class in Cocoa. Usually, if two Cocoa
> app have to talk over the net, they use distributed object.
Can I transfer files between two Cocoa Apps using distributed objects?
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