CABasicAnimation : Can I run a CABasicAnimation and get it's updated values on it's progress?
CABasicAnimation : Can I run a CABasicAnimation and get it's updated values on it's progress?
- Subject: CABasicAnimation : Can I run a CABasicAnimation and get it's updated values on it's progress?
- From: "Adam Venturella" <email@hidden>
- Date: Fri, 16 Jan 2009 09:46:44 -0800
Basically, I was thinking: Hey, why can't I use CABasicAnimation as a
means to animate just a value, not tied to a layer or a view, eg:
If my CABasicAnimation duration is 1 second, and it's fromValue = 0
and it's toValue = 1 and say the interval was 100 milliseconds
my value should increment by 0.10 every 100 milliseconds.
So at 5 seconds my value should be 0.50
Now I could use an NSTimer to do this same thing I suppose, but I
figured since Core Animation was already setup to handle things like
this, why not use that.
So my question is, is this even possible? Should I stop trying with
this approach? Not looking for a how do I do this, more of a yes or
no answer, I would like to figure it out on my own. Just want to make
sure I am not barking up the wrong tree to begin with.
_______________________________________________
Cocoa-dev mailing list (email@hidden)
Please do not post admin requests or moderator comments to the list.
Contact the moderators at cocoa-dev-admins(at)lists.apple.com
Help/Unsubscribe/Update your Subscription:
This email sent to email@hidden