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Re: modifier-flags with no key pressed and mouseDown 256, why?
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Re: modifier-flags with no key pressed and mouseDown 256, why?


  • Subject: Re: modifier-flags with no key pressed and mouseDown 256, why?
  • From: Dave DeLong <email@hidden>
  • Date: Sat, 17 Jan 2009 09:57:24 -0700

Good to know!  Thanks for the info.  =)

Dave

On 16 Jan, 2009, at 4:47 PM, Shawn Erickson wrote:

On Fri, Jan 16, 2009 at 2:29 PM, Shawn Erickson <email@hidden> wrote:
On Fri, Jan 16, 2009 at 1:15 PM, Dave DeLong <email@hidden> wrote:
My understanding is that the modifierFlag "256" means that no other
modifiers are pressed. I haven't found it in the docs anywhere, but I
believe that you can count on "256" meaning "no flags". Every machine I've
tested this on (I've done a bunch of CGEvent stuff recently) seems to agree.

Unsafe assumption. You are just lucky that some lower bit (device dependent bit) is being set for you. I know of no documentation that says this bit will always set. Additionally if some other device dependent bit is set your assumption would be broken.

As a follow up you are depending on kCGEventFlagMaskNonCoalesced being set if you are checking against a numeric value of 256. IIRC this will not be set for events coming from event sources created with kCGEventSourceStatePrivate and possibly other avenues.

-Shawn

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References: 
 >modifier-flags with no key pressed and mouseDown 256, why? (From: Alexander Reichstadt <email@hidden>)
 >Re: modifier-flags with no key pressed and mouseDown 256, why? (From: Dave DeLong <email@hidden>)
 >Re: modifier-flags with no key pressed and mouseDown 256, why? (From: Shawn Erickson <email@hidden>)
 >Re: modifier-flags with no key pressed and mouseDown 256, why? (From: Shawn Erickson <email@hidden>)

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