Zombies: "Not a Type release"
Zombies: "Not a Type release"
- Subject: Zombies: "Not a Type release"
- From: Alexander Heinz <email@hidden>
- Date: Thu, 22 Jan 2009 14:11:21 -0800
Hello all,
I'm trying to debug what I think is a memory-management problem in my
Core Animation-based custom view. I'm getting EXEC_BAD_ACCESS at some
point after I release a bunch of ivars and set the view's "layer"
property to nil, so I've turned on NSZombieEnabled in the environment
to figure out what I'm sending messages to. When I run the app,
though, the message I get on the console is:
*** -[Not A Type release]: message sent to deallocated instance
0xe412b30
This doesn't tell me what kind of object is sent the message, so I'm
having a very hard time debugging the problem.
My questions are:
What is a "Type release" (and, by extension, what does it mean to not
be one)?
How can I get more information about the object in question here?
Thank you in advance,
Alex Heinz
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