Sub-pixel font smoothing with CGBitmapContext
Sub-pixel font smoothing with CGBitmapContext
- Subject: Sub-pixel font smoothing with CGBitmapContext
- From: Slava Pestov <email@hidden>
- Date: Wed, 28 Jan 2009 19:15:00 -0600
Hi all,
When I render text into a CGBitmapContext that has been filled with a
solid color, sub-pixel font smoothing is not applied and text looks
suboptimal compared to text rendered elsewhere. How can I enable font
smoothing? Calling CGContextSetShouldSmoothFonts doesn't seem to help.
Slava
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