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Sub-pixel font smoothing with CGBitmapContext
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Sub-pixel font smoothing with CGBitmapContext


  • Subject: Sub-pixel font smoothing with CGBitmapContext
  • From: Slava Pestov <email@hidden>
  • Date: Wed, 28 Jan 2009 19:15:00 -0600

Hi all,

When I render text into a CGBitmapContext that has been filled with a
solid color, sub-pixel font smoothing is not applied and text looks
suboptimal compared to text rendered elsewhere. How can I enable font
smoothing? Calling CGContextSetShouldSmoothFonts doesn't seem to help.

Slava
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