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NSPanel and mouse input / activation
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NSPanel and mouse input / activation


  • Subject: NSPanel and mouse input / activation
  • From: Wesley Smith <email@hidden>
  • Date: Fri, 17 Jul 2009 13:28:22 -0700

Hi,
I have an NSPanel window in my app that I'm putting an OpenGL context
in.  I want the panel to receive mouse drag events without having to
first click on the panel to activate it.  I've not been able to find
any info on how to do this in the docs or through many google
searches.  Currently, if I click on the panel, it gets activated and
then I can drag the mouse around.  How does one skip the activation
event and get straight to receiving mouse down/drag/up events?

thanks,
wes
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