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Re: The iPhone SDK "OpenGL ES Application" template
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Re: The iPhone SDK "OpenGL ES Application" template


  • Subject: Re: The iPhone SDK "OpenGL ES Application" template
  • From: Kyle Sluder <email@hidden>
  • Date: Tue, 21 Jul 2009 10:26:04 -0700

On Tue, Jul 21, 2009 at 10:18 AM, Wilson Chen<email@hidden> wrote:
> My question is: since an EAGLView is a subclass of UIView, is there a
> particular reason for the template to not follow the common pattern to
> adhere the beloved MVC?

Speed?  If you're using OpenGL, you're probably developing a game, and
are probably going to implement your own UI anyway.  The template sets
you up and gets out of your way.

--Kyle Sluder
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References: 
 >The iPhone SDK "OpenGL ES Application" template (From: Wilson Chen <email@hidden>)

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