Re: The iPhone SDK "OpenGL ES Application" template
Re: The iPhone SDK "OpenGL ES Application" template
- Subject: Re: The iPhone SDK "OpenGL ES Application" template
- From: Kyle Sluder <email@hidden>
- Date: Tue, 21 Jul 2009 10:26:04 -0700
On Tue, Jul 21, 2009 at 10:18 AM, Wilson Chen<email@hidden> wrote:
> My question is: since an EAGLView is a subclass of UIView, is there a
> particular reason for the template to not follow the common pattern to
> adhere the beloved MVC?
Speed? If you're using OpenGL, you're probably developing a game, and
are probably going to implement your own UI anyway. The template sets
you up and gets out of your way.
--Kyle Sluder
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