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Re: incorrect checksum for freed object
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Re: incorrect checksum for freed object


  • Subject: Re: incorrect checksum for freed object
  • From: "email@hidden" <email@hidden>
  • Date: Fri, 31 Jul 2009 16:09:07 -0700

At 5:01 PM -0600 7/31/09, Nick Zitzmann wrote:
On Jul 31, 2009, at 4:39 PM, email@hidden wrote:

these errors don't happen every time and i've yet to be able to determine a pattern that causes them. i realize that this is some sort of memory corruption problem, but i'm at a loss as to how to find it. i do have NSZombieEnabled set to YES and CFZombieLevel set to 3.

can anyone one offer suggestions as to how to find this problem.

Turn on Guard Malloc, which will force your app to crash if something writes into freed memory. Be ready to do something else while it's running, though, because Guard Malloc makes your app run super slow, especially if it uses a lot of RAM.


Nick Zitzmann
<http://www.chronosnet.com/>

thanx nick,
my app is still in the early stages, and thus small enough that turning on guard malloc isn't that bad. of course now that its turned on, i no longer get the crashes! i guess i'll run in this mode for a while.


thanx,
ken
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References: 
 >incorrect checksum for freed object (From: "email@hidden" <email@hidden>)
 >Re: incorrect checksum for freed object (From: Nick Zitzmann <email@hidden>)

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