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Re: is setFrame as optimal as setNeedsDisplayInRect?
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Re: is setFrame as optimal as setNeedsDisplayInRect?


  • Subject: Re: is setFrame as optimal as setNeedsDisplayInRect?
  • From: Chunk 1978 <email@hidden>
  • Date: Fri, 12 Jun 2009 16:43:49 -0400

oh nevermind.  i realized i set the User Interface Resolution to 2.0,
so it's not a bug.  resolution independence is going to be nice once
it works properly.

On Fri, Jun 12, 2009 at 4:39 PM, Chunk 1978<email@hidden> wrote:
> thanks.  i see it's refreshing the entire main screen.
>
> and Quartz Debugger seriously did a number on my Mac... everything is
> now huge in resolution and window elements are misplaced.  a restart
> didn't help.  any idea how to restore my normal screen on my mac?
>
> On Fri, Jun 12, 2009 at 11:47 AM, Michael Ash<email@hidden> wrote:
>> On Fri, Jun 12, 2009 at 7:48 AM, Chunk 1978<email@hidden> wrote:
>>> with a drag method, i'm continuously setting the frames of 2 views by
>>> evoking the setFrame method.  while setting a frames of these views,
>>> are their superview being redrawn aswell, or just the area of the
>>> screen where the frame of the view is being reset?
>>
>> Quartz Debug (comes with developer tools) has a mode for flashing
>> screen updates which will answer that one for you.
>>
>> Mike
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  • Follow-Ups:
    • Re: is setFrame as optimal as setNeedsDisplayInRect?
      • From: Chunk 1978 <email@hidden>
References: 
 >is setFrame as optimal as setNeedsDisplayInRect? (From: Chunk 1978 <email@hidden>)
 >Re: is setFrame as optimal as setNeedsDisplayInRect? (From: Michael Ash <email@hidden>)
 >Re: is setFrame as optimal as setNeedsDisplayInRect? (From: Chunk 1978 <email@hidden>)

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