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Re: Just implementing -isEqual:, never invoked, causes crash
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Re: Just implementing -isEqual:, never invoked, causes crash


  • Subject: Re: Just implementing -isEqual:, never invoked, causes crash
  • From: Bill Bumgarner <email@hidden>
  • Date: Fri, 19 Jun 2009 10:48:22 -0500

On Jun 19, 2009, at 10:40 AM, Jerry Krinock wrote:
Simply removing this implementation by renaming it to XXisEqual: results in no more crashes. The crash looks like a memory-smasher, but under the circumstances maybe something is being linked incorrectly. I "touched" all of the files and re-built, and did not get any "multiple implementations -- using this one" warnings.

I've implemented -isEqual: in several other of my classes with no problems. What in the world could do this?

Please make my day by giving me ^something^ to chew on here.

I'd bet that you have over-released something.

Turn on zombies and see if that tells you anything....

b.bum

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References: 
 >Just implementing -isEqual:, never invoked, causes crash (From: Jerry Krinock <email@hidden>)

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