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Re: Basic, but still confuses me (initWithFrame and drawRect)
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Re: Basic, but still confuses me (initWithFrame and drawRect)


  • Subject: Re: Basic, but still confuses me (initWithFrame and drawRect)
  • From: Grant Erickson <email@hidden>
  • Date: Fri, 19 Jun 2009 15:32:57 -0700
  • Thread-topic: Basic, but still confuses me (initWithFrame and drawRect)

On 6/19/09 9:26 AM, Chunk 1978 wrote:
> i want to create a UIView programatically... so i have the 2 main
> methods of UIView:  InitWithFrame, and drawRect.
>
> i don't understand the difference between the 2.  i think i'm suppose
> to simply set the frame size in initWithFrame method, and set
> attributes (like background color, and clipping masks, etc.) in the
> drawRect method.
>
> - (id)initWithFrame:(CGRect)frame
> {
> if (self = [super initWithFrame:frame])
> {
> CGRect fullScreenRect = [[UIScreen mainScreen] bounds];
> frame = fullScreenRect;
> }
> return self;
> }
>
> - (void)drawRect:(CGRect)rect
> {
> self.backgroundColor = [UIColor blueColor];
> }
>
> i know this is wrong (since my main app controller isn't adding this
> view it to it's subview), but it's what makes sense to me...  can
> someone make sense of all this for me?

I think you'll find the following Apple example code instructive:

    http://developer.apple.com/SampleCode/Dicey/index.html

Regards,

Grant


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References: 
 >Basic, but still confuses me (initWithFrame and drawRect) (From: Chunk 1978 <email@hidden>)

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