Re: Ideas required on testing an application install
Re: Ideas required on testing an application install
- Subject: Re: Ideas required on testing an application install
- From: Andy Lee <email@hidden>
- Date: Fri, 26 Jun 2009 00:09:15 -0400
Just the other day Bill Bumgarner posted how he does it over on the
xcode-users list:
<http://www.cocoabuilder.com/archive/message/xcode/2009/6/24/29215>
Although not as convenient as running a virtual machine this sounds
like a very good system. A couple of notes:
* After booting from the Beta partition, I would unmount the
Production partition, and vice versa, to avoid accidentally using or
modifying something on the wrong partition.
* It annoys me to wait for CDs/DVDs to boot, so (like another person
who posted) I like to have a small bootable partition on a hard drive
somewhere. Someone else pointed out you can boot from a thumb drive,
which is a great idea I will have to try next time I download an OS
seed.
--Andy
On Jun 25, 2009, at 2:04 PM, Ramakrishna Vavilala wrote:
I just finished converting (rewriting) a windows application to work
on Mac OSX. I made a package for my application. Now I want to test it
on a clean machine. In Windows I would normally create a clean Virtual
Machine and install the application to make sure that everything is
working properly on a clean machine.
What kind of strategy should I use to do same level of testing on a
Mac? Is buying another Mac just for testing the only other option? I
know that I don't need to worry about component dependencies/registry
settings like I do on Windows. But I don't want to use my dev machine
for testing. Are there any tricks involved in creating a test
environment?
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