Re: Need to use Quartz... I think?
Re: Need to use Quartz... I think?
- Subject: Re: Need to use Quartz... I think?
- From: David Duncan <email@hidden>
- Date: Sat, 7 Mar 2009 10:14:04 -0800
On Mar 7, 2009, at 10:00 AM, James Cicenia wrote:
I am painting my iPhone scrollable view which is nested in a parent
view.
I had originally been looping through and creating about a 1000
UIImageViews.
This worked fine and dandy on the simulator but in real life, I
think it is killing my little iPhone App.
So will just drawing the images with Quartz be that much better?
Well I figured I would try. But I am now confused on how I am
supposed to make it work.
But my scrollable view is created programatically. So what do I do
in that case?
Quartz Demo does a little work to avoid creating a new view class for
each demonstration (which may or may not be all that advantageous in
hindsight). Either way, it is probably not really what you want in
this case.
What are you trying to do? If your trying to work with 1000 images,
you almost certainly will not be able to work with them all in memory
at once (and unless they are really tiny they won't all fit on screen
at once, so having them all in memory at once is certainly a
disadvantage).
--
David Duncan
Apple DTS Animation and Printing
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