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Re: code for drawing an NSTextField to a panel window ...
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Re: code for drawing an NSTextField to a panel window ...


  • Subject: Re: code for drawing an NSTextField to a panel window ...
  • From: vinai <email@hidden>
  • Date: Fri, 13 Mar 2009 05:01:02 -0700 (PDT)

Hi All,

Thanks for your feedback.  I AM coming from a non-Cocoa background, and I was hoping to keep some picture of how the GUI was interacting with my code at a fairly low level.

My previous experience is with an X11+motif application that did real-time data acquisition from an A/D card, and processed and displayed that data in real time (not my app - my old boss's, but I did quite a bit of work with it).

My present project is not as ambitious (at least not yet - famous last words).  It will process and display the same kind of data (read from a disk file), just not in real time.  But I am hoping at some point that, near real-time capability can be added, along with the possibility of porting this app to linux via the GNUstep project.  The interface uses fairly generic interface elements - menus, windows, buttons and views, and all of the application code is provided by fairly low level C routines and libraries ....

Thanks again folks.  I'll pick up the Hillegass book and hopefully be back with more appropriate questions ;-)

cheers
vinai

--- On Thu, 3/12/09, Sidney San Martín <email@hidden> wrote:

> Remember that Interface Builder does not generate code! It
> saves a representation of the interface and its associated
> objects to a nib file which is read at runtime. Generating
> your interface by hand will not tell you what's going on
> behind the scenes, and IB is much more appropriate than code
> for laying out windows.
> -Sidney
>
> On Mar 11, 2009, at 12:11 PM, vinai wrote:
>
> >  I know IB will do this for you, but I'd really
> like to get a handle on what goes on behind the scenes, so
> I've been attempting to create some of these elements by
> hand, with little success...




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