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Re: NSData confusion
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Re: NSData confusion


  • Subject: Re: NSData confusion
  • From: James Maxwell <email@hidden>
  • Date: Fri, 20 Mar 2009 13:09:04 -0700

Ah, yes. That makes sense - you're basically finding the row as a kind of offset in the data, is that right?


On 20-Mar-09, at 1:00 PM, Stephen J. Butler wrote:

On Fri, Mar 20, 2009 at 2:28 PM, James Maxwell
<email@hidden> wrote:
okay, but what about matrices?

I've set them up using:

float **theMatrix = [[self matrixData] mutableBytes];

and this part seems okay - or at least, it compiles... But how do I then
access the matrix.
I've been using normal C-style array notation, thus far:


theMatrix[i][j] = 0.6666;

but this gives me an EXC_BAD_ACESS error when I run it.

Because this:

float theMatrix[ XSIZE ][ YSIZE ];

is not equivalent to this:

float **theMatrix = /* something */;

The latter says you have an array of float POINTERS. What you want is simple:

float *theMatrix = /* something */;

And then index it with:

theMatrix[ i*XSIZE + j ] = 0.666;

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References: 
 >NSData confusion (From: James Maxwell <email@hidden>)
 >Re: NSData confusion (From: Quincey Morris <email@hidden>)
 >Re: NSData confusion (From: James Maxwell <email@hidden>)
 >Re: NSData confusion (From: "Stephen J. Butler" <email@hidden>)

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