Re: NSURLConnection vs. NSThread
Re: NSURLConnection vs. NSThread
- Subject: Re: NSURLConnection vs. NSThread
- From: Mike Abdullah <email@hidden>
- Date: Fri, 15 May 2009 00:30:10 +0100
I am not saying that the threads created by NSURLConnection are in any
way faster than those created manually. I am saying that
NSURLConnection is going to use its own thread internally whatever you
do, so throwing another thread into the mix is only adding additional
overhead.
As it happens, NSURLConnection's thread implementation is also likely
to be more efficient that anyone's custom one because it uses a single
thread for all connections. After starting your first URL load, the
overhead of creating a fresh thread never happens again.
Mike.
On 14 May 2009, at 23:42, Luke the Hiesterman wrote:
To add to that thought, I should add that even if there is a
performance difference, I'd be surprised if it's anything that
anyone would notice. It's generally a mistake to assume there's a
performance problem with a certain approach until you've actually
seen the performance problem. In cases like this, I would say that
what makes sense to the programmer, and what makes the most simple
code should trump what's fastest unless someone can show a tangible
gain in one way over the other.
Luke
On May 14, 2009, at 3:39 PM, Luke the Hiesterman wrote:
Why is it assumed that threads created by NSURLConnection are
faster than threads created manually with NSThread?
Luke
On May 14, 2009, at 3:36 PM, Mike Abdullah wrote:
Threads would be unnecessary hassle and probably slower performing.
NSURLConnection maintains its own private thread for performing
the work of all open URL connections, even if you are using the
synchronous API. By using NSThread, you are just bringing an extra
unnecessary thread into the mix (possibly more if you're planning
1 thread per-image) and then have to co-ordinate between it and
the main thread. The async NSURLConnection API takes care of that
for you already.
The only possible performance bottleneck that a thread might
benefit you is turning the downloaded image data into a UIImage.
If you find that is being slow, then maybe consider a thread-based
solution for that portion of the work.
Mike.
On 14 May 2009, at 21:52, Eric E. Dolecki wrote:
Just curious, but if I am loading images into a UIImageView in
table cells
from online URLs, is it better to use NSThread or use async
NSURLConnection
to ensure that the scrolling is smooth while images are loaded in?
Eric
_______________________________________________
Cocoa-dev mailing list (email@hidden)
Please do not post admin requests or moderator comments to the
list.
Contact the moderators at cocoa-dev-admins(at)lists.apple.com
Help/Unsubscribe/Update your Subscription:
This email sent to email@hidden
_______________________________________________
Cocoa-dev mailing list (email@hidden)
Please do not post admin requests or moderator comments to the list.
Contact the moderators at cocoa-dev-admins(at)lists.apple.com
Help/Unsubscribe/Update your Subscription:
@apple.com
This email sent to email@hidden
_______________________________________________
Cocoa-dev mailing list (email@hidden)
Please do not post admin requests or moderator comments to the list.
Contact the moderators at cocoa-dev-admins(at)lists.apple.com
Help/Unsubscribe/Update your Subscription:
This email sent to email@hidden
_______________________________________________
Cocoa-dev mailing list (email@hidden)
Please do not post admin requests or moderator comments to the list.
Contact the moderators at cocoa-dev-admins(at)lists.apple.com
Help/Unsubscribe/Update your Subscription:
This email sent to email@hidden