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Re: NSCFArray autoreleased with no pool in place
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Re: NSCFArray autoreleased with no pool in place


  • Subject: Re: NSCFArray autoreleased with no pool in place
  • From: Tron Thomas <email@hidden>
  • Date: Fri, 15 May 2009 17:03:46 -0700

Greg Parker wrote:
On May 14, 2009, at 9:58 PM, Tron Thomas wrote:
That did the trick. The stack trace allowed me to track down the cause of the error. Because Objective-C++ does not have a concept of class static variables I had an NSArray defined in an anonymous namespace in the implementation module that was initializing its contents. I changed the code so the array is initially set to nil in the anonymous namespace, and then assign it to an NSArray instance the init method of the class using the array if the array had not been initialize.

I'm guessing the code you just wrote is not thread-safe - if two threads are simultaneously the first to call -init then things might go wrong. If you need thread-safe initialization, the +initialize or +load methods are usually better.



Currently the code is not multi-threaded, so there no concern at the moment for worrying about thread-safe initialization.
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References: 
 >NSCFArray autoreleased with no pool in place (From: Tron Thomas <email@hidden>)
 >Re: NSCFArray autoreleased with no pool in place (From: Clark Cox <email@hidden>)
 >Re: NSCFArray autoreleased with no pool in place (From: Tron Thomas <email@hidden>)
 >Re: NSCFArray autoreleased with no pool in place (From: Greg Parker <email@hidden>)

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