Re: Best way to draw text in CAOpenGLLayer
Re: Best way to draw text in CAOpenGLLayer
- Subject: Re: Best way to draw text in CAOpenGLLayer
- From: David Duncan <email@hidden>
- Date: Thu, 21 May 2009 10:22:04 -0700
On May 21, 2009, at 10:12 AM, David Duncan wrote:
Don't. Use a CATextLayer (which can render text for you) or a
CALayer (to display image content) instead. Unless you want to get
outlines of your text, the CAOpenGLLayer is really not a good way to
do this.
Clarifying a bit - unless you want to render your text as vector
graphics, then you don't want to use an OpenGL layer to do this.
--
David Duncan
Apple DTS Animation and Printing
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