Re: How can a plug-in bundle get access to its own resources?
Re: How can a plug-in bundle get access to its own resources?
- Subject: Re: How can a plug-in bundle get access to its own resources?
- From: Motti Shneor <email@hidden>
- Date: Sun, 15 Nov 2009 06:36:25 -0500
- Acceptlanguage: en-US
- Thread-topic: How can a plug-in bundle get access to its own resources?
Thanks, but the bundleWithIdentifier has its own problems.
1. The identifier is (as far as i know) accessible only from the bundle itself, which I don't have! I'm circling around here, without access to my own resources! Must I hard-code the bundle identifier as a string constant within each of my plug-ins?
2. Even if I DO follow this rule, how can I manage to distinguish between two bundles that include the same plug-in but from different versions?
They have the same class, and the same identifier!!!!
Really, Isn't there a way for a library (dll, dylib framework etc) to know what is its containing bundle?
On 10/11/2009, at 19:42, Douglas Davidson wrote:
>
> On Nov 10, 2009, at 4:59 AM, Motti Shneor wrote:
>
>> Thanks guys, but you may have not read all my message ---
>>
>> The [NSBundle bundleForClass:[self class]];
>>
>> is unusable for me, because I have many plugins that build from the
>> same code, and export the same class (of course --- the same class
>> name).
>>
>> Obj-C has no name-spaces, and so, If you load 2 such plugins, and
>> use the [NSBundle bundleForClass:[self class]] in each of them
>> independently --- you'll get erroneous answers! both of them will
>> return the same bundle although they come from different bundles.
>>
>> This is hardly a system "bug" because there are no namespaces, and
>> for the same class name there is only one bundle.
>
> As others have said, don't do this. However, to answer your question,
> the other way to locate your bundle is via bundleWithIdentifier:.
>
> Douglas Davidson
>
Motti Shneor
------------------------------------------
Senior Software Engineer
Waves Audio ltd.
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Mobile: +972-54-4470730
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