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setToolTip: not working
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setToolTip: not working


  • Subject: setToolTip: not working
  • From: Ben Haller <email@hidden>
  • Date: Mon, 16 Nov 2009 12:11:49 -0500

I'm having difficulty setting tooltips on some views in code. This should be a simple matter of calling setToolTip: on the views in question, as far as I can tell from the docs, but that is not working for me. I surfed the various lists for prior questions about this, and found several, but didn't find any answers, so I thought maybe I'd ask again. :->

I'm seeing this for both NSButtons and my own custom view. My custom view is very simple, so I'll show you that:

@interface AKColorStripeView : NSView
{
	float minValue, maxValue;
	int discreteValueCount;
}

- (void)setMinValue:(float)minValue maxValue:(float)maxValue;
- (void)setDiscreteValueCount:(int)count;

@end

@implementation AKColorStripeView

- (void)geneticBasisChanged
{
if (discreteValueCount == 0)
[self setToolTip:[NSString stringWithFormat:@"Genetic values are continuous, from %.1f to %.1f", minValue, maxValue]];
else
[self setToolTip:[NSString stringWithFormat:@"Genetic values are discrete, with %d possible values from %.1f to %.1f", discreteValueCount, minValue, maxValue]];

[self setNeedsDisplay:YES];
}


- (void)setMinValue:(float)newMinValue maxValue:(float)newMaxValue
{
	minValue = newMinValue;
	maxValue = newMaxValue;

	[self geneticBasisChanged];
}

- (void)setDiscreteValueCount:(int)count
{
discreteValueCount = count; // defaults to zero, meaning continuous genetic values

[self geneticBasisChanged];
}


- (void)drawRect:(NSRect)dirtyRect
{
	... nothing surprising here ...
}

- (BOOL)isOpaque
{
	return NO;
}

@end

  A few things I've tried:

- ran it on 10.5.8 and 10.6.1, and the tooltip didn't show up on either

- tried moving the setToolTip call into -viewDidMoveToWindow, thinking that maybe the tooltip setup didn't work properly before the view had a window to live in, but that didn't help

- tried calling -removeAllToolTips on the view before calling setToolTip:, but that made no difference

I'm at a complete loss. Is anybody else setting tooltips on simple views (i.e. not on toolbar items, matrix cells, etc., where the code path is different from the base -[NSView setToolTip:] code path)? If so, is there any secret incantation that I'm missing here? As I mentioned, I'm seeing the same problem with setting tooltips on NSButtons that are created and added to a window in code; that's as simple as a single-line call to -setToolTip: on the button with a static NSString, so there's not really much code to post, but here's a snippet:

playOneLifeStageButton = [[NSButton alloc] initWithFrame:NSMakeRect(modelRowOrigin.x, modelRowOrigin.y + 6 - 1, 29, 30)];
[playOneLifeStageButton configureForEnabledImageNamed:@"EndEnabled.tiff" pressedImageNamed:@"EndPressed.tiff" toggles:NO];
[playOneLifeStageButton setToolTip:@"Step forward one phase"];
[playOneLifeStageButton setAction:@selector(playOneLifeStage:)];
[contentView addSubview:playOneLifeStageButton];


  The tooltip doesn't show up for that button, either.

  Thanks!

Ben Haller
Stick Software

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