Re: NSRunloop + shared thread
Re: NSRunloop + shared thread
- Subject: Re: NSRunloop + shared thread
- From: Greg Guerin <email@hidden>
- Date: Sat, 21 Nov 2009 11:10:27 -0700
Colin Deasy wrote:
Thanks for the info. I'll certainly look into the CFNetwork API. I
was really hoping for a nice solution to come about for the cocoa
API's but I've since given up hope and started using libcurl, which
is actually a really nice library to work with.
If CocoaAsyncSocket doesn't have rate-limiting, you might add it:
http://code.google.com/p/cocoaasyncsocket/
-- GG
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