Re: View shifted up on iPhone simulator
Re: View shifted up on iPhone simulator
- Subject: Re: View shifted up on iPhone simulator
- From: Anthony Smith <email@hidden>
- Date: Fri, 2 Oct 2009 17:30:51 -0400
Beautiful! That did it!
- (UIView *)determineView {
Device device = [DeviceDetection currentDevice];
if (device == IPOD_1G || device == IPOD_2G || device == UNKNOWN) {
[self setViewController:[[UIViewController alloc]
initWithNibName:@"UnsupportedDeviceView" bundle:[NSBundle mainBundle]]];
} else {
[self setViewController:[[ShuffleViewController alloc]
initWithNibName:@"ShuffleView" bundle:[NSBundle mainBundle]]];
}
CGRect frame = [viewController view].frame;
frame.origin.y = 20;
[[viewController view] setFrame:frame];
return [viewController view];
}
Thanks a ton Luke!
On Oct 2, 2009, at 5:16 PM, Luke the Hiesterman wrote:
Views shouldn't be drawn to the full height of 480 unless you intend
to hide the status bar. The application window extends behind the
status bar, so if you add a view to the window with frame.origin.y =
0.0, it will be behind the status bar. Unless you're hiding the
status bar, your view's frame.origin.y should be 20.0
Interface builder just shows you the view and knows nothing of its
superview (the window) so that's why the apparent "shift".
Luke
On Oct 2, 2009, at 2:11 PM, Anthony Smith wrote:
Not sure if this matters but when I run the view from IB the view
looks fine. However, when I run my application from Xcode it shifts
everything up. Just thought I'd put that out there.
On Oct 2, 2009, at 4:08 PM, Anthony Smith wrote:
Hm, I opted to set the view's programmatically rather than through
a controller so I could control what view is initially displayed
depending on the device (iPhone, iPod, etc.). I'm assuming I will
be able to achieve something like this even when using view
controllers?
On Oct 2, 2009, at 3:56 PM, Christopher J Kemsley wrote:
Hmm I have a few comments:
It look like you're seeing the superposition of two problems that
look like one:
1) The status bar is covering up the very top of your view in the
sim
2) The bottom button is 20px further from the bottom in the sim
The interface builder likes to make views default to a height of
460, not 480. I always change mine to 480 before I start using
them. From your pictures, it looks like this is the culprit -
that, and the status bar covering up the top. In order to change
it, you must disable the 'simulate status bar' option in the
view's inspector.
I believe that view is designed to be shown in a view controller
who takes the status bar into account already. I also believe
that you simply added the view as a subview of the window, which
is what caused the status bar to cover up the top. (also, the
interface builder shows you what the view would look like in a
view controller that takes the status bar into account)
From this, you have a few options:
1) Disable the status bar in your application, set the view's
"Simulated Interface Elements" to not show the status bar, then
change the hight of the view to 480. To disable the status bar in
your application, go to its info.plist, add a new row, scroll to
the bottom, select "Status Bar is Initially Hidden" and set it to
TRUE.
2) Use a view controller to show your view. I didn't fully
understand just what the controllers did until after a very long
time of tinkering, but they're a godsend... or, an apple-send in
this case. They'll help making stuff like that line up, though
only after you understand them.
or 3) Use both the above options (this is my recommendation)
On 2 Oct 2009, at 12:28 PM, Anthony Smith wrote:
When I run my app in the iPhone simulator the view seems to be
shifted up on the screen. If that doesn't make sense I've
uploaded some images. Take a look and see if you've run into
this before.
http://projects.sticksnleaves.com/iphonedev/ib.png
http://projects.sticksnleaves.com/iphonedev/sim.png
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