Re: Drawing NSImageView Over NSOpenGLview
Re: Drawing NSImageView Over NSOpenGLview
- Subject: Re: Drawing NSImageView Over NSOpenGLview
- From: "James W. Walker" <email@hidden>
- Date: Sat, 10 Oct 2009 15:45:13 -0700
On Oct 10, 2009, at 1:26 PM, Steven Yiqiang Nie wrote:
I'm new into opengl development on mac. Currently, I'm looking for a
way to draw a NSImageView over NSOpenglView. I googled it, and it
seems like I need to put the opengl thing into layer. I don't
understand this, Could someone explain this ? Thanks a lot! O
You may be referring to Core Animation, but I don't have experience
with that. Another possibility is to use the NSOpenGLCPSurfaceOrder
attribute with your NSOpenGLContext, to make the OpenGL surface draw
below the window.
_______________________________________________
Cocoa-dev mailing list (email@hidden)
Please do not post admin requests or moderator comments to the list.
Contact the moderators at cocoa-dev-admins(at)lists.apple.com
Help/Unsubscribe/Update your Subscription:
This email sent to email@hidden